using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("TavernBrawlGameModeIcon")]
	public class TavernBrawlGameModeIcon : PegUIElement
	{
		public float m_tooltipScale => method_2<float>("m_tooltipScale");

		public string m_brawlName => method_4("m_brawlName");

		public string m_brawlDescription => method_4("m_brawlDescription");

		public TavernBrawlGameModeIcon(IntPtr address, string className)
			: base(address, className)
		{
		}

		public TavernBrawlGameModeIcon(IntPtr address)
			: this(address, "TavernBrawlGameModeIcon")
		{
		}

		public new void Awake()
		{
			method_8("Awake");
		}

		public void MedalOver(UIEvent e)
		{
			method_8("MedalOver", e);
		}

		public void MedalOut(UIEvent e)
		{
			method_8("MedalOut", e);
		}
	}
}
